//
//  LBSepiaFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 11/19/12.
//  Copyright (c) 2012 UIT. All rights reserved.
//

#ifndef OpenGLGame_LBSepiaFilter_h
#define OpenGLGame_LBSepiaFilter_h

#include "LBImageColorMatrixFilter.h"

class LBSepiaFilter:public LBImageColorMatrixFilter {
    
public:
    LBSepiaFilter();
    void setIntensity(float intensity);
};

#endif
